AI Insights · Timothy · April 2023
Top Down Games on iOS in Italy: Q1 2023 Performance
Discover the performance trends of the top 5 top down games on iOS in Italy during Q1 2023, including metrics on downloads, revenue, and active users.
In Q1 2023, the performance of the top five top down games on iOS in Italy displayed a variety of trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a comprehensive overview of each game's performance during this period.
Brawl Stars from Supercell saw a notable fluctuation in weekly revenue, peaking at approximately $59.8K in the first week of January before experiencing a general decline, ending the quarter at around $19.7K. Weekly downloads for the game also declined steadily from 19.1K at the end of December to 7.4K by the end of March. The weekly active users similarly decreased from about 439.6K to 305.6K over the same period.
MARVEL SNAP by Nuverse demonstrated some variability in its weekly revenue, with a significant spike to $45.5K in early February and another peak at $40.9K in early March. Weekly downloads for the game fluctuated, starting at 3.1K and ending at nearly 5K by the end of March. The number of weekly active users saw a gradual decline from 28.8K at the end of December to 23.7K by the end of the quarter.
Clash Royale, another top game from Supercell, experienced an increase in weekly revenue in early January, reaching $41.8K, before dropping to $14.5K by the end of the month. Revenue saw another peak of $40K in early February. The game’s weekly downloads varied, starting at 13.4K and ending at 7.1K. Weekly active users also saw a decline, from 810.2K at the end of December to 590.6K by the end of March.
Candy Crush Soda Saga from King maintained a relatively stable weekly revenue throughout the quarter, averaging around $21K to $23K. Weekly downloads fluctuated slightly, starting at 1.6K and ending at 1.1K. The game's weekly active users decreased from 47.8K at the end of December to 37.2K by the end of March.
Top Eleven Be a Soccer Manager by Nordeus saw its weekly revenue peak at approximately $24.2K in mid-January and late January, with fluctuations throughout the quarter, ending at around $21.6K in the last week of March. The game's weekly downloads remained relatively constant, ranging from 2.8K to 1.9K. The weekly active users for Top Eleven Be a Soccer Manager hovered around the 21K to 23K mark throughout the quarter.
For more detailed insights on the performance of these top down games and other apps, visit Sensor Tower.